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INI File  |  2003-09-30  |  2KB  |  79 lines

  1. [preset00]
  2. fRating=4.5
  3. fGammaAdj=1
  4. fDecay=0.992
  5. fVideoEchoZoom=1.008
  6. fVideoEchoAlpha=0.5
  7. nVideoEchoOrientation=0
  8. nWaveMode=3
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=1
  15. bDarkenCenter=1
  16. bRedBlueStereo=0
  17. bBrighten=1
  18. bDarken=0
  19. bSolarize=1
  20. bInvert=0
  21. fWaveAlpha=1
  22. fWaveScale=0.499226
  23. fWaveSmoothing=0.9
  24. fWaveParam=0
  25. fModWaveAlphaStart=1.489999
  26. fModWaveAlphaEnd=0.75
  27. fWarpAnimSpeed=1
  28. fWarpScale=1.331
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=0.9995
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0.000005
  36. dy=0
  37. warp=0.01
  38. sx=1
  39. sy=1
  40. wave_r=0.76
  41. wave_g=0.48
  42. wave_b=0.39
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0
  46. ob_r=0
  47. ob_g=1
  48. ob_b=0.2
  49. ob_a=0
  50. ib_size=0
  51. ib_r=1
  52. ib_g=0
  53. ib_b=0
  54. ib_a=0
  55. nMotionVectorsX=64
  56. nMotionVectorsY=48
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=5
  60. mv_r=0.6699
  61. mv_g=0.48
  62. mv_b=0.39
  63. mv_a=0.2
  64. per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.825*time) + 0.40*sin(0.915*time) );
  65. per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.900*time) + 0.40*sin(1.025*time) );
  66. per_frame_3=vol = (5*bass + 3*mid + 2*treb)/10;
  67. per_frame_4=wave_x = wave_x + 0.03*vol*sin(0.727*time);
  68. per_frame_5=wave_y = wave_y + 0.04*vol*sin(0.777*time);
  69. per_frame_6=bass_thresh = above(bass_att,bass_thresh)*2 + (1-above(bass_att,bass_thresh))*((bass_thresh-1.3)*0.96+1.3);
  70. per_frame_7=dx = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
  71. per_frame_8=dy = 0.005 + 0.002*( 0.60*sin(0.234*time) + 0.40*sin(0.277*time) );
  72. per_frame_9=monitor = time;
  73. per_pixel_1=cx = (0.25&(x*5-0.5))*0.1+0.025;
  74. per_pixel_2=cy = (0.25&(y*5-0.5))*0.1+0.025;
  75. per_pixel_3=sx = sx -.005-abs(x-1)*.01;
  76. per_pixel_4=sy = sy -.005-abs(x-1)*.01;
  77. per_pixel_5=zoom = pow(rad,0.05)+.050;
  78. per_pixel_6=rot = 0.03*sin(0.84*time)-0.013*cos(0.784*time)+0.02*sin(1-rad);
  79.